Hello everyone, Sorry I have not been keeping up with my posts lately, however, that is because I have been working on a new game engine called HYPER JS. It focuses specifically on more complicated arcade games, but works great with most advanced 2D games. The reason I have created this is for people who use libraries like Phaser, and ImpactJS. They are good game libraries, but they are huge and often have a steep learning curve. They could do things much better to balance user control, and library control. HYPERJS is a small, lightweight, library that will work well for mobile, desktop, and tablet gaming.