Category: Marketing

Making Your Indie Game Multilingual

English, Spanish, French, Mandarin, there are hundreds of different languages spoken around the world, and making a game for all of them is challenging. In AAA games, they often need to hire new voice actors, re-do cutscenes and animations, and change around assets such as street signs and bookshelves to incorporate a single new language.

Continue reading

Marketing your HTML5 Game, a Quick Guide.

“Just make great content and they will come to you.” We have all heard this at times. Either it was said to us, or to someone else. Unfortunately, it’s wrong. Great content is no longer all it takes to get noticed in this ever-growing online world. If you don’t take any steps to market your game and tell people about it, it will quickly be blown away in the wind with nobody left to remember it. That is why today I will be going over some of the most important do’s and don’ts when marketing your HTML5 game.

Continue reading

Quick Tips for the Solo Game Developer

There are lots of people out there who want to be game developers, they want to branch off and create their own games with complete creative freedom. What’s been stopping them? What can you do to maximize my success? Where do you even start? Today I will be going over a comprehensive list of what you should be mindful of in solo game dev, and how to maximize your success as a solo game developer.
Continue reading

Large games VS Small Games, which should you choose?

Every game developer aspires to create something great, revolutionary, the biggest, best game of the century. However, most of the time they are unable to create their ideal game for various reasons, lack of funding, lack of time, or maybe lack of experience. Whatever the reason, lots of indies never end up completing a larger project. What are they missing out on? If they are missing out on anything at all? Today we will be going over the pros and cons of designing a small game, verses developing a larger title.
Continue reading

What a Trump Presidency means for the indie game market.

Over the last 18 months, and arguably longer, a vicious race for the presidency of the United States of America has taken place. With a winner declared, and recently taken office, what does this mean for the indie game development market, and independent developers in general? 
Continue reading

Best ways to market your indie game!

Best design methods for mobile games.

Tips on starting your own website/blog.

Hello everyone! I have received lots of questions on how to start your own blog or website. Today I will be going over some basic tips/ tricks on starting and running a blog.
Continue reading

Best methods to monetize your game.

Over time I have seen many games succeed or fail based on how they make money. I myself have had various games fail or succeed. The trick is all in how you earn your money. Today we will be going over various ways to earn money with both online and offline games.
Continue reading

Good Games VS Great Games

Over the years I have noticed that some games take off and are adored by the players, while other games just flunk. There are lots of similarities between these games and what subtle things make a game good VS great. I have taken the liberty of making a list of what I feel are the three main things that make a good game great.
Continue reading

© 2017 Firenibbler Studios

Theme by Anders NorenUp ↑